Sunday, March 17, 2013

Polycount - Escape!

Hey guys,

So I'm currently entering in the Polycount Escape! contest going on at www.polycount.com.  It's me and a couple of coworkers who will be modeling what I concept, exciting!  Anyways we are going with a space western theme and I figured I should post some of the stuff we have made so far. Enjoy!

Check out my groups thread on Polycount!






More stuff when all this is done.

Saturday, March 16, 2013

Castles Galore!

Here are some environments I've been working on over the past couple of weeks.  My intention is to work on one finished piece each month of this year, on top of all my sketches and such.  I realize that I spend a lot of time coming up with ideas, which is probably the most important thing for a concept artist, but being able to polish and finish an image is also good to know. So that is the goal with these "finished" pieces, with lots of detail. Ever month.  Cheers.





Monday, March 11, 2013

Work! Pirate101

So this is the stuff I have been spending most of my time with at Kingsisle, Pirates101.  I've nearly been on this project from nearly its beginning and got to help set the tone for most of the worlds, which was pretty great.  Anyways I figured I should share some of the work.

These are a bunch of characters I made for the game.

The first two are for Cool Ranch one of our fist few Worlds with a Wild West Flare.  Sam Colt here is a smith you encounter.  I had a lot of time for this guy for some reason so I took the time to practice my lighting and rendering on him.


These next two are for Mooshu, our Asian themed world.  


Stupendor X is a Magical Statue that the player controls to fight Stormzilla in an epic Giant Robot type battle.



These next couple of guys are from Skull Island. The main hub of the game!  

Louis Bisque here is a visitor to Skull Island from Valencia.  This was an Alternate outfit for him.


This was the first mount created for the game a giant flying Parrot.  I gave his beak a bit of wear and tear to give him more of a gnarled pirate feel.


An alternate outfit for a Sloth guard that the player gets throughout the game.


These old Aztecosaur Mummies are littered throughout Skullisland.  I believe these two where the first Aztecosaurs ever to be created, the actual Wizard101 Expansion was conceived quite a bit after this.  Possibly because of these two.


And Sara Steele is a swashbuckling Mouse lady who joins the players party.  The second is her alternate version from Mooshu.



These where a Couple of the Character outfits that I got to design.  Most of these are for Cool Ranch, so they're very tribal and Cowboyish.





And these where some extra loadscreens I made for the game.  They depict the shenanigans of BoochBeard and Gandry, who are two of the Major NPC's within the game, introducing the Player into the world of Pirate101.




And a wallpaper for the SkullIsland zone.  This took a decent bit of time, the original is quite huge since it's supposed be used as both a poster and a wallpaper.


Some statues I made for the game.  I believe both of these are in Mooshu.  The first is Hamakala, the god of the Ninja pigs.  The second is a phoenix statue that the player helps restore.



And here are some player houses.  I pretty much got to completely design these however I wanted, the only direction was make the theme Skullisland.  I decided to make the houses out of shipwrecks over something cool, for the large that was a Volcano, for the medium house it was an old Monquistan fort.  I created the entire layout for both exterior and interior.




Here are some of the ships I designed.  With the exception of perhaps a handful of ships I designed every single ship in the game.  I got to do the first one and then I guess people liked what I did.  

These first two are Native American themed ships.  I drew inspiration from Totem Poles, Dreamcatchers, and various Tent designs.




And these are some of the Skull Island ships, our standard Pirate ships.  To separate them from other ships we decided to make them look very cobbled together, which made for very fun designs.  The first and last image are for Boochbeards ship who's symbol is a Kraken.  It was a ton of fun incorporating that into the design.  The second to last is the dinky starter raft the player gets, oddly one of the last ships to be made.





Finally a couple of spell summons.  The players summon these while their ships are fighting adding devastating Attack, Counters, and Buffs.  There was an overall theme of the Seasons to these.  Obviously  the order being Fall, Spring, and Winter here.





Hope you guys enjoyed this, and I'll try and see if I can show some more soon.

Thursday, March 7, 2013

Work! Wizard101-Azteca

This was the second expansion for Wizard101 that I worked on Azteca!  the ancient land of Aztec Dinosaurs.  My main task was to make all the environments for this world, but I snuck some of the major Characters in there too.

This was the Avian Palace, the Avians are a race of Parrots and other exotic birds that live in a town in the Trees of Azteca.  The idea was to have very natural, somewhat nest like buildings that are almost grown out of the trees. 


And this is the city where the palace is, Alto Alto.  The center of the city is being corrupted and such.


This was an old Aztecosaur temple taken over by the Avians.


And old magical tree in a swamp infested by corrupted snakes if I remember correctly


this was one of the dozens of Pyramids scattered throughout the world.


And this was the main Dinosaur City, Zocalo.


This part of the world had just been attacked by the corrupted Dinos.


Some plants for the jungles of Azteca, I rarely get time to work out the details of these worlds but I got pretty far ahead of schedule so I got to do some of this development. This was a ton of fun.


Here are a couple of the characters I got to work on.

Malistaire Reborn! This was the main villain of the original game who gets defeated a couple of Expansions back. But the new main villain revives him and makes him the new Villain of this expansion!  The hooded version is the first thing the player runs into with the later reveal that it is Malistaire.  The bronze mask is for the Chinese Localization since they are squeamish about skulls.


These where the main dinosaurs of the world, the leaders and priests and such. The third one is an enemy version.  Since I only got to work on Characters since I kept getting ahead of schedule I wasn't given much time per character, thus some are still very scribbely. 


These where the Smoking Mirrors, pretty much Aztec Velociraptor Ninjas.  I like their obsidian tail blades.


Triceratops Zombie, sweet!


And Triceratops Warriors.